/* Graphics Not Rendered in HTML */ U0 SpriteText(U8 *elems) { CSprite *tmpg=elems-offset(CSprite.start); U8 *st; while (tmpg->type&SPG_TYPE_MASK) { //Study this routine SpriteElem2Summary(). st=SpriteElem2Summary(tmpg); "%s\n",st; Free(st); tmpg(U8 *)+=SpriteElemSize(tmpg); } } "$PURPLE$**** LINE SUMMARIES ****$FG$\n"; SpriteText(<1>); "\n\n$PURPLE$**** ENTIRE SPRITE CODE ****$FG$\n"; Sprite2Code(,<1>);