#help_index "Graphics" U0 GrInit1() { DefineLstLoad("ST_SPRITE_ELEM_TYPES", "End\0Color\0Dither Color\0" "Thick\0Planar Symmetry\0Transform On\0Transform Off\0Shift\0" "Point\0PolyPoint\0Line\0PolyLine\0Rect\0Rotated Rect\0" "Circle\0Ellipse\0Polygon\0BSpline2\0BSpline2 Closed\0" "BSpline3\0BSpline3 Closed\0" "Flood Fill\0Flood Fill Not Color\0BitMap\0Mesh\0Shiftable Mesh\0" "Arrow\0Text\0Text Box\0Text Diamond\0"); DefineLstLoad("ST_SPRITE_ELEM_CODES", "End\0Color\0Color\0" "Thick\0PlanarSymmetry\0Transform\0Transform\0Shift\0" "Pt\0PolyPt\0Line\0PolyLine\0Rect\0Rect\0" "Circle\0Ellipse\0Polygon\0BSpline2\0BSpline2\0BSpline3\0BSpline3\0" "FloodFill\0FloodFill\0BitMap\0Mesh\0Mesh\0" "Arrow\0Text\0TextBox\0TextDiamond\0"); } GrInit1;