#help_index "Graphics" public class CGrGlbls { I64 *to_8_bits,*to_8_colors; CDC *scrn_image, //Read only. *dc, //Persistent *dc1, *dc2, //Updated every refresh *dc_cache, *zoomed_dc; U32 *text_base; //See TextBase Layer. (Similar to 0xB8000 but 32 bits) U16 *win_z_buf; #define SPHT_ELEM_CODE 1 CHashTable *sprite_hash; U16 *win_uncovered_bitmap; I64 highest_uncovered; U16 *vga_text_cache; I64 pan_text_x,pan_text_y; //[-7,7] U0 (*fp_final_scrn_update)(CDC *dc);//Mouse cursor is handled here. U0 (*fp_wall_paper)(CTask *task); U0 (*fp_draw_ms)(CDC *dc,I64 x,I64 y); U0 (*fp_draw_grab_ms)(CDC *dc,I64 x,I64 y,Bool closed); U8 *empty_sprite; //Gets assigned gr.empty_sprite #define GR_PEN_BRUSHES_NUM 64 CDC *pen_brushes[GR_PEN_BRUSHES_NUM], *collision_pen_brushes[GR_PEN_BRUSHES_NUM], *even_pen_brushes[GR_PEN_BRUSHES_NUM], *odd_pen_brushes[GR_PEN_BRUSHES_NUM]; I8 circle_lo[GR_PEN_BRUSHES_NUM][GR_PEN_BRUSHES_NUM], circle_hi[GR_PEN_BRUSHES_NUM][GR_PEN_BRUSHES_NUM]; #define GR_SCRN_ZOOM_MAX 8 U8 *scrn_zoom_tables[GR_SCRN_ZOOM_MAX+1]; I64 scrn_zoom,sx,sy; //When zoomed, this keeps the mouse centered. Bool continuous_scroll, hide_row,hide_col; } gr; //See RLf_VGA //See SysGrInit() //Allows consts to be used instead of vars. HashPublic("GR_WIDTH",HTT_DEFINE_STR);; HashPublic("GR_HEIGHT",HTT_DEFINE_STR);; #help_index "Char;TextBase Layer/Char" DefinePrint("TEXT_ROWS","%d",text.rows);;; HashPublic("TEXT_ROWS",HTT_DEFINE_STR);;; DefinePrint("TEXT_COLS","%d",text.cols);;; HashPublic("TEXT_COLS",HTT_DEFINE_STR);;;